Forces of the Abyss

Abyssal Guard

Evil, 20 mm, 14 pts

Power Dice: -
Class: Warrior,
Race: Abyssal,

Base Equipment

None

Keyword Rules

None

Unique Rules

Crushing Strength (1)

Melee attacks from models or weapons with this rule apply a -(n) modifier to the target’s Armour Roll when attempting to save against hits. For example, an attack made with Crushing Strength (1) would change a roll of 5 to 4.

Regenerate (6+)

When a model with this rule activates for the first time in a Round, roll a die. If the result is equal to or better than the n value, the model recovers one wound previously suffered in the game.