Abyssal Guard
Evil, 20 mm, 14 pts
Power Dice:
-
Class:
Warrior,
Race:
Abyssal,
Base Equipment
NoneKeyword Rules
NoneUnique Rules
Crushing Strength (1)
Melee attacks from models or weapons with this rule apply a -(n) modifier to the target’s Armour Roll when attempting to save against hits. For example, an attack made with Crushing Strength (1) would change a roll of 5 to 4.
Regenerate (6+)
When a model with this rule activates for the first time in a Round, roll a die. If the result is equal to or better than the n value, the model recovers one wound previously suffered in the game.